I released Slash Racer today, so it’s time to reflect on how the project went. This post highlights the project’s successes, and some areas of improvement.
In this development log I explore the techniques used to iterate on gameplay changes during the development of Slash Racer, my vertical driving game.
I’m officially announcing the “One Game a Month” project for December: Slash Racer. Avoid obstacles while navigating a vertical track in this retro arcade game.