I released Slash Racer today, so it’s time to reflect on how the project went. This post highlights the project’s successes, and some areas of improvement.
Tag: Project: Slash Racer
![](https://i0.wp.com/thrashplay.com/wp-content/uploads/2021/12/slash-racer-prototype.png?resize=370%2C247&ssl=1)
![](https://i0.wp.com/thrashplay.com/wp-content/uploads/2021/12/gameplay-screenshot.png?resize=370%2C247&ssl=1)
![](https://i0.wp.com/thrashplay.com/wp-content/uploads/2021/12/cropped-screenshot.png?resize=370%2C247&ssl=1)
Slash Racer Gameplay: Feeling Good is King
In this development log I explore the techniques used to iterate on gameplay changes during the development of Slash Racer, my vertical driving game.
Slash Racer: December’s Game Project
I’m officially announcing the “One Game a Month” project for December: Slash Racer. Avoid obstacles while navigating a vertical track in this retro arcade game.