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Tag: retrospective

Categories Development Logs, Slash Racer

Slash Racer Project Review

I released Slash Racer today, so it’s time to reflect on how the project went. This post highlights the project’s successes, and some areas of improvement.

December 30, 2021January 4, 2022

About Me

Hi. I'm Sean. By day, I’m a technology consultant that helps clients build cool stuff. By night I work on indie games.

Thrashplay is where I share that passion. Here you'll find short tips, in-depth articles, and links to other creators that have inspired me. And, of course, details about my past and current projects.

Recent Posts

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    January 4, 2022
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    January 3, 2022
  • High Roller: Game Project for January 2022

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Thrashplay

  • Home
  • Unity Tutorials
  • One Game a Month
    • High Roller
    • Slash Racer
    • Shift: Prelude
  • Current Development Log